I started development on my first independent game recently with my buddy Jesse Martin. We’re hoping to finish the game by September this year.
We’ll post more updates about the project on RAWRSoft.com but I’ll occasionally post milestones or art that I’m really proud of here on my personal blog.
What’s Dragged Away?
It’s a retro escapist game where you play a kidnapped magician that’s trying to evade his captors. The goal of the game is to survive until dawn and not get Dragged Away.
When is it coming out?
I’m currently shooting for a September 1st, 2013 release date to show it around at PAX West. It’s also my birthday so it’s like a gift to myself as well. However, the ultimate rule is when its awesome, it will be out.
What systems will the game be available on?
Initially Apple iOS as a universal app. That’s iPhone, iPod, iPad Mini and iPad 2/3/4.
When is the Beta? How do I get in?
Early July. However I’m still deciding how to choose applicants - but for now you can opt-in to the beta here.
What games influence you?
Damn good question. Chrono Trigger, Final Fantasy 6, Game Dev Story, Jackal, Ultima, and a lot of throw back shit. I try and balance instant gratification with unexpected surprises.
Do you need help on the project?
Right now - nope. I do anticipate the need for voice actors, and additional art asset help, but I will post on our site/twitter/facebook pages as I get closer to the finish line.
If you have any additional questions feel free to leave a comment below.